Z

Zemill#1940

NA
RankedNo ranked games yet
Overall grade
Average · ARAM
An average game.
1 game · estimate — few games
58/ 100
MMR · Estimated ratingcalibrated vs the ladder
Silver 52207range 1971–2443 (±236)Low data
On track+211 pts/win179 pts/loss
your lobbies 2178+29 MMRest. 2207

Your skill and Silver lobbies are well matched — roughly even gains and losses.

Win rate
30%
3-7
PPI overall
75
performance %ile
Perf. MMR
2364
from your stats
Win/Loss
-110
vs expected
Teamfight 95 Healing 91 Objectives 48 Lane 57
PPI · Performance Index10 gamesLimited data
Based on 10 of your games — a fairly small sample.
AggressionKill participation (takedowns) and hero damage — how much you contribute to fights.LaneSiege and structure damage — pushing waves and taking down forts/keeps.TeamfightDamage dealt in team fights and crowd control time applied to enemy heroes.SurvivalStaying alive: fewer deaths and less time spent dead (scored inversely — lower is better).ObjectivesMap-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).ExperienceXP contribution and regen globes — soaking lanes and not missing experience.HealingHealing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.ReliabilityYour floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.Aggression: Kill participation (takedowns) and hero damage — how much you contribute to fights.Lane: Siege and structure damage — pushing waves and taking down forts/keeps.Teamfight: Damage dealt in team fights and crowd control time applied to enemy heroes.Survival: Staying alive: fewer deaths and less time spent dead (scored inversely — lower is better).Objectives: Map-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).Experience: XP contribution and regen globes — soaking lanes and not missing experience.Healing: Healing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.Reliability: Your floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.
75Overall · vs hero · vs all
vs rank75 vs all
Skill to work on
Objectives · 48
vs hero (each game) vs role (each game's role)Click a point or label for details.
PPI progression2 snapshots-2.8 overall
Aggression-8.1
Lane+2.1
Teamfight-4.8
Survival+1.2
Objectives-12.4
Experience-1.5
Healing+0.5
Reliability+0.5
Ranked hero pool · 0 heroes
Trophy case · 10 games scanned
🏆 Trophies · 13
Rampage· ×5Unkillable· ×3Lifesaver· ×2Guardian Angel· ×2Combat Medic· ×2Soul Gatherer· ×2Eel· ×2FlawlessDPS KingMeat ShieldKingmakerJailerAvenger
💩 Dunce caps · 2
PacifistNarcissist
Match history · 10 games
M
Malfurion
ARAM · Braxis Outpost
0/29/1
K / A / D
19,424 dmg · 127,552 heal
Victory
Feb 9, 2026 · 13:22
Lifesaver· 128k healingRampage· 7 multi-killsUnkillable· 1 deathKingmaker· 29 assists
M
Medivh
ARAM · Industrial District
2/3/2
K / A / D
69,062 dmg · 24,441 heal
Defeat
Feb 9, 2026 · 16:47
Guardian Angel· 19k protection
D
Diablo
ARAM · Silver City
0/2/5
K / A / D
79,372 dmg
Defeat
Feb 9, 2026 · 19:16
Meat Shield· 247k soakedJailer· 1m20s stunEel· 4 escapesPacifist· 0 kills · 2 TD
A
Alexstrasza
ARAM · Silver City
0/4/1
K / A / D
21,123 dmg · 60,045 heal
Defeat
Feb 9, 2026 · 12:07
Combat Medic· 3 clutch heals
F
Falstad
ARAM · Lost Cavern
1/3/4
K / A / D
66,196 dmg
Defeat
Feb 7, 2026 · 16:07
K
Kharazim
ARAM · Braxis Outpost
0/12/5
K / A / D
22,333 dmg · 109,497 heal
Defeat
Feb 7, 2026 · 20:10
Rampage· 4 multi-killsGuardian Angel· 4.8k protectionCombat Medic· 5 clutch healsEel· 5 escapes
T
Thrall
ARAM · Braxis Outpost
6/13/2
K / A / D
53,337 dmg
Victory
Feb 7, 2026 · 11:52
Rampage· 4 multi-killsSoul Gatherer· 22 globesAvenger· 2 vengeancesNarcissist· 20k self-heal
A
Alexstrasza
ARAM · Industrial District
2/10/2
K / A / D
55,259 dmg · 112,444 heal
Defeat
Feb 7, 2026 · 17:08
Rampage· 3 multi-killsSoul Gatherer· 44 globes
Z
Zagara
ARAM · Silver City
2/3/0
K / A / D
100,690 dmg
Defeat
Feb 7, 2026 · 16:43
DPS King· 101k to heroesUnkillable· 0 deaths
A
Anduin
ARAM · Lost Cavern
0/21/0
K / A / D
21,446 dmg · 108,200 heal
Victory
Feb 7, 2026 · 15:36
Flawless· 0 deaths · 21 TDLifesaver· 108k healingRampage· 5 multi-killsUnkillable· 0 deaths
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