C

Clouds#2165

EU
Ranked
7Games
57.1%Win rate
4 / 3W / L
6.87KDA
+3Streak
Overall grade
Could do better · Storm League
Below average — a few things to work on.
7 games
42/ 100
BQuick Match · 8g
MMR · Estimated ratingcalibrated vs the ladder
Bronze 12092range 1842–2342 (±250)Low data
On track+168 pts/win222 pts/loss
your lobbies 2140-48 MMRest. 2092

Your skill and Bronze lobbies are well matched — roughly even gains and losses.

Win rate
57%
4-3
PPI overall
45
performance %ile
Perf. MMR
2008
from your stats
Win/Loss
+51
vs expected
Survival 86 Reliability 81 Teamfight 14 Objectives 24
PPI · Performance Index15 gamesLimited data
Ranked against 21 comparable players — a small field, so positions are noisy.
AggressionKill participation (takedowns) and hero damage — how much you contribute to fights.LaneSiege and structure damage — pushing waves and taking down forts/keeps.TeamfightDamage dealt in team fights and crowd control time applied to enemy heroes.SurvivalStaying alive: fewer deaths and less time spent dead (scored inversely — lower is better).ObjectivesMap-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).ExperienceXP contribution and regen globes — soaking lanes and not missing experience.HealingHealing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.ReliabilityYour floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.Aggression: Kill participation (takedowns) and hero damage — how much you contribute to fights.Lane: Siege and structure damage — pushing waves and taking down forts/keeps.Teamfight: Damage dealt in team fights and crowd control time applied to enemy heroes.Survival: Staying alive: fewer deaths and less time spent dead (scored inversely — lower is better).Objectives: Map-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).Experience: XP contribution and regen globes — soaking lanes and not missing experience.Healing: Healing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.Reliability: Your floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.
39Overall · vs hero · vs all
vs rank39 vs all
Skill to work on
Experience · 14
vs hero (each game) vs role (each game's role)Click a point or label for details.
PPI progressionnot enough history yet. A new data point is recorded each time the PPI changes, so this fills in as more games are played.
Ranked hero pool · 3 heroes
Trophy case · 15 games scanned
🏆 Trophies · 13
Rampage· ×8Avenger· ×5Unkillable· ×4Lifesaver· ×3Kingmaker· ×3FlawlessDPS KingCamp KingExecutionerDemolisherCombat MedicOn FireSoul Gatherer
💩 Dunce caps · 4
Vending Machine· ×2Suicide Diver· ×2GhostNarcissist
Match history · 15 games
M
Malfurion
Storm League · Garden of Terror
4/15/1
K / A / D
25,894 dmg · 57,094 heal
Victory
Jan 15, 2021 · 17:21
Rampage· 5 multi-killsUnkillable· 1 deathKingmaker· 15 assists
G
Gul'dan
Storm League · Cursed Hollow
1/11/1
K / A / D
40,686 dmg
Victory
Jan 15, 2021 · 15:01
DPS King· 41k to heroesUnkillable· 1 deathKingmaker· 11 assists
A
Anduin
Storm League · Infernal Shrines
2/21/2
K / A / D
27,507 dmg · 111,788 heal
Victory
Jan 14, 2021 · 24:39
Lifesaver· 112k healingRampage· 4 multi-killsKingmaker· 21 assists
A
Anduin
Storm League · Garden of Terror
0/5/0
K / A / D
19,558 dmg · 63,062 heal
Defeat
Jan 14, 2021 · 16:50
Unkillable· 0 deathsCombat Medic· 4 clutch heals
A
Anduin
Storm League · Volskaya Foundry
2/18/0
K / A / D
17,626 dmg · 65,543 heal
Victory
Jan 14, 2021 · 17:35
Flawless· 0 deaths · 20 TDLifesaver· 66k healingRampage· 3 multi-killsUnkillable· 0 deaths
G
Gul'dan
Storm League · Hanamura Temple
2/4/9
K / A / D
37,619 dmg
Defeat
Jan 14, 2021 · 19:19
Avenger· 2 vengeancesVending Machine· 9 deathsGhost· 4m51s deadSuicide Diver· 6 deaths outnumbered
A
Anduin
Storm League · Cursed Hollow
4/14/2
K / A / D
25,475 dmg · 55,711 heal
Defeat
Jan 14, 2021 · 19:59
Rampage· 4 multi-kills
K
Kael'thas
Quick Match · Cursed Hollow
9/13/3
K / A / D
58,279 dmg
Victory
Jan 6, 2021 · 19:06
Executioner· 9 killsRampage· 5 multi-killsOn Fire· 2m23s on fire
L
Li-Ming
Quick Match · Hanamura Temple
2/3/5
K / A / D
72,330 dmg
Defeat
Jan 6, 2021 · 21:58
Demolisher· 21k to structures
I
Imperius
Quick Match · Volskaya Foundry
1/7/8
K / A / D
64,508 dmg
Defeat
Jan 6, 2021 · 23:36
Vending Machine· 8 deathsNarcissist· 40k self-heal
I
Imperius
Quick Match · Infernal Shrines
11/19/2
K / A / D
50,834 dmg
Victory
Jan 6, 2021 · 23:04
Camp King· 8 campsRampage· 7 multi-killsSoul Gatherer· 46 globesAvenger· 2 vengeances
I
Imperius
Quick Match · Blackheart's Bay
7/4/6
K / A / D
45,443 dmg
Victory
Jan 6, 2021 · 23:30
Avenger· 3 vengeancesSuicide Diver· 5 deaths outnumbered
L
Lúcio
Quick Match · Towers of Doom
2/13/1
K / A / D
8,051 dmg · 31,197 heal
Victory
Dec 22, 2020 · 11:24
Lifesaver· 31k healingRampage· 4 multi-killsAvenger· 1 vengeance
T
Thrall
Quick Match · Dragon Shire
3/13/4
K / A / D
57,817 dmg
Defeat
Dec 22, 2020 · 29:30
Rampage· 6 multi-kills
T
Thrall
Quick Match · Alterac Pass
2/5/5
K / A / D
28,572 dmg
Defeat
Dec 22, 2020 · 13:13
Avenger· 2 vengeances
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