S

SlugMachine#2894

EU
RankedNo ranked games yet
Overall grade
Average · Quick Match
An average game.
42 games
44/ 100
CARAM · 30g
MMR · Estimated ratingcalibrated vs the ladder
Bronze 12066range 1866–2266 (±200)Low data
On track+165 pts/win225 pts/loss
your lobbies 2119-53 MMRest. 2066

Your skill and Bronze lobbies are well matched — roughly even gains and losses.

Win rate
45%
19-23
PPI overall
46
performance %ile
Perf. MMR
2015
from your stats
Win/Loss
+24
vs expected
Lane 91 Teamfight 62 Objectives 14 Survival 29
PPI · Performance Index72 gamesLimited data
Ranked against 21 comparable players — a small field, so positions are noisy.
AggressionKill participation (takedowns) and hero damage — how much you contribute to fights.LaneSiege and structure damage — pushing waves and taking down forts/keeps.TeamfightDamage dealt in team fights and crowd control time applied to enemy heroes.SurvivalStaying alive: fewer deaths and less time spent dead (scored inversely — lower is better).ObjectivesMap-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).ExperienceXP contribution and regen globes — soaking lanes and not missing experience.HealingHealing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.ReliabilityYour floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.Aggression: Kill participation (takedowns) and hero damage — how much you contribute to fights.Lane: Siege and structure damage — pushing waves and taking down forts/keeps.Teamfight: Damage dealt in team fights and crowd control time applied to enemy heroes.Survival: Staying alive: fewer deaths and less time spent dead (scored inversely — lower is better).Objectives: Map-objective control: mercenary camps and watch towers captured, plus damage soaked at objectives (holding the point, not just taking camps).Experience: XP contribution and regen globes — soaking lanes and not missing experience.Healing: Healing done and damage prevented for allies (shields / protection). N/A for heroes that don't heal or shield — it then doesn't count toward the overall.Reliability: Your floor: the 25th-percentile of your per-game performance — even your worst games are this strong vs the field. Measures how high your bad games are, not how even they are; throwing games drags it down.
30Overall · vs hero · vs all
vs rank30 vs all
Skill to work on
Survival · 2
vs hero (each game) vs role (each game's role)Click a point or label for details.
PPI progression5 snapshots+7.2 overall
Aggression+19.1
Lane+20.2
Teamfight0.0
Survival+2.4
Objectives-11.9
Experience-11.9
Healing+29.8
Reliability+9.5
Ranked hero pool · 0 heroes
Trophy case · 72 games scanned
🏆 Trophies · 22
Rampage· ×43Unkillable· ×12Avenger· ×11Guardian Angel· ×10Master of Chaos· ×10Meat Shield· ×8Executioner· ×7Eel· ×7Flawless· ×6Kingmaker· ×6Siege Lord· ×6Demolisher· ×6Jailer· ×6MVP· ×4Serial Killer· ×4Combat Medic· ×4Lifesaver· ×3XP Provider· ×3On Fire· ×2DPS KingCamp KingCarried
💩 Dunce caps · 8
Vending Machine· ×13Ghost· ×11Padawan· ×6Suicide Diver· ×3AFK Boss· ×2TouristPacifistNarcissist
Match history · 72 games
K
Kael'thas
Quick Match · Alterac Pass
2/9/4
K / A / D
29,977 dmg
Defeat
Jun 11, 2026 · 19:11
Rampage· 2 multi-killsPadawan· level 1
C
Cho
Quick Match · Garden of Terror
10/8/1
K / A / D
56,855 dmg
Defeat
Jun 11, 2026 · 20:20
Meat Shield· 104k soakedExecutioner· 10 killsRampage· 2 multi-killsUnkillable· 1 death
G
Gall
Quick Match · Hanamura Temple
0/1/5
K / A / D
28,600 dmg
Defeat
Jun 11, 2026 · 16:21
Pacifist· 0 kills · 1 TD
C
Cho
Quick Match · Infernal Shrines
0/8/4
K / A / D
23,462 dmg
Defeat
Jun 11, 2026 · 16:24
Eel· 3 escapes
G
Gall
Quick Match · Volskaya Foundry
2/12/7
K / A / D
45,537 dmg
Defeat
Jun 11, 2026 · 27:00
Padawan· level 1
C
Cassia
ARAM · Lost Cavern
13/18/8
K / A / D
101,967 dmg · 4,315 heal
Victory
Jun 11, 2026 · 20:02
Executioner· 13 killsRampage· 5 multi-killsEel· 5 escapesAvenger· 6 vengeances
T
The Butcher
Quick Match · Towers of Doom
14/12/3
K / A / D
40,988 dmg
Victory
Jun 11, 2026 · 15:10
Executioner· 14 killsRampage· 6 multi-killsJailer· 20s stunAvenger· 2 vengeances
Z
Zagara
Quick Match · Hanamura Temple
3/9/7
K / A / D
37,450 dmg
Defeat
Jun 11, 2026 · 19:55
Rampage· 4 multi-kills
Z
Zagara
Quick Match · Haunted Mines
7/12/2
K / A / D
34,593 dmg
Victory
Jun 11, 2026 · 16:35
MVPExecutioner· 7 killsRampage· 3 multi-killsDemolisher· 30k to structures
Z
Zagara
Quick Match · Warhead Junction
7/5/6
K / A / D
50,443 dmg
Victory
Jun 11, 2026 · 20:31
DPS King· 50k to heroesExecutioner· 7 killsRampage· 3 multi-killsSiege Lord· 142k siege
Z
Zagara
Quick Match · Garden of Terror
2/3/4
K / A / D
21,978 dmg
Victory
Jun 11, 2026 · 13:23
XP Provider· 10k XPAvenger· 1 vengeance
Z
Zagara
Quick Match · Cursed Hollow
5/13/5
K / A / D
28,871 dmg
Victory
Jun 11, 2026 · 17:32
Rampage· 6 multi-killsSiege Lord· 112k siegeDemolisher· 44k to structuresAvenger· 3 vengeances
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